Project Overview:
Commissioned by the QLD Department of Education, “The Thing in the Wall” is an AR experience designed to promote healthy habits among children through an engaging storytelling format.
Our Solution:
Activate Studios developed a 45-minute location-based AR experience that uses storytelling to guide participants through a game-like journey. The experience features a classic ‘level-up’ function where participants decipher clues to progress, focusing on five unique themes related to healthy habits, each represented by a different creature.
Key Features Included:
The Thing in the Wall augmented reality experience explores a variety of themes centralised around being a healthy person by making good choices. Each Thing introduces an area of healthy habits!
The Lunchbox Thing: Healthy Eating
The Sock Thing: Presentation
The Pencil Thing: Good Student
The Hat Thing: Sun Smart
The Wall Thing: Mental Health